• Derek - Director

Ashen Launch

Updated: Dec 9, 2018


Happy launch weekend! We hope everyone is enjoying the world we’ve created in Ashen. It has been a labor of love, and we couldn’t be more thrilled with the reception we are getting from players and critics alike after releasing live at The Game Awards last night. As many of you are aware, some members of our community have questions about the launch strategy and initial platform availability for Ashen, which we would like to discuss before boarding the long flight back to New Zealand. Let's begin with the Windows 10 availability in the Microsoft Store. The Xbox One launch of Ashen could not have been a better success story, in our opinion, and Microsoft has been unbelievably supportive throughout the development of Ashen. We are currently working with our partners at Microsoft and the ID@Xbox team on bringing Ashen to the Microsoft Store on Windows 10 as soon as possible. We wholeheartedly agree that this would have been better available day one. We are a small studio that just shipped a very big game, but have been actively working to get it there. Rest assured, it is coming. Launching on the Epic Games Store is a unique opportunity that does not come around for an indie title like ours very often. Our publisher, Annapurna Interactive, approached us with a unique opportunity from Epic Games to make Ashen a hallmark title for their store’s launch. As a developer we want as many players as possible to have the opportunity to play Ashen. A big part of that is having Ashen featured in a place that isn't crowded and at an exciting time when a great new platform, one that genuinely wants to do the best for developers and players alike, first launches. The promotion we are and will be receiving from our partners at Epic is tremendous. It is incredibly rare to have an opportunity like this, and we are honored and proud to have earned this opportunity. This was not a decision that was made lightly.

Epic Games have been with us from the very start, with us having received a huge amount of support from their Unreal team in addition to a development grant when we were first starting. Ashen would not have existed had they not believed in us from the beginning. We have so much heartfelt gratitude for the helping hand they have shown, and we are honored to be a premier launch title on a platform that is so important to them.


Right now you can play Ashen on all the hardware we have promised since day one. We know that is not enough for everyone. We will be coming to other platforms in the future. If you must wait for those, we totally understand. We are super proud of the game and hope you will enjoy it whenever and wherever you play it. Thank you for supporting us, and please continue to follow us here for all the latest updates.


Sincerely,


Derek Bradley

Game Director

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